Jupylet
latest
TABLE OF CONTENTS
INTRODUCTION
GETTING STARTED
PROGRAMMING GRAPHICS
PROGRAMMING 3D GRAPHICS
PROGRAMMING SOUND AND MUSIC
PROGRAMMING SYNTHESIZERS
REINFORCEMENT LEARNING
API REFERENCE
APPENDICES
INDEX
Jupylet
Index
Edit on GitHub
Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
U
|
W
|
X
|
Y
A
amp (jupylet.audio.sound.Sound attribute)
angle (jupylet.sprite.Sprite attribute)
angle_to() (jupylet.sprite.Sprite method)
App (class in jupylet.app)
B
bottom (jupylet.sprite.Sprite attribute)
C
cameras (jupylet.model.Scene attribute)
children (jupylet.model.Mesh attribute)
clip_position() (jupylet.sprite.Sprite method)
close() (jupylet.app.App method)
collisions_with() (jupylet.sprite.Sprite method)
color (jupylet.sprite.Sprite attribute)
D
distance_to() (jupylet.sprite.Sprite method)
draw() (jupylet.model.Scene method)
(jupylet.sprite.Sprite method)
duty (jupylet.audio.sound.Oscillator attribute)
E
event() (jupylet.app.App method)
F
font_path (jupylet.label.Label attribute)
freq (jupylet.audio.sound.Sound attribute)
front (jupylet.model.Mesh attribute)
G
get_logging_widget() (jupylet.app.App method)
get_state() (jupylet.sprite.Sprite method)
H
height (jupylet.app.App attribute)
(jupylet.sprite.Sprite attribute)
hide (jupylet.model.Mesh attribute)
I
image (jupylet.sprite.Sprite attribute)
J
jupylet.audio
module
jupylet.loader
module
K
key_event() (jupylet.app.App method)
L
Label (class in jupylet.label)
left (jupylet.sprite.Sprite attribute)
lights (jupylet.model.Scene attribute)
load_blender_gltf() (in module jupylet.loader)
load_program() (jupylet.app.App method)
load_state() (jupylet.app.App method)
M
materials (jupylet.model.Scene attribute)
Mesh (class in jupylet.model)
meshes (jupylet.model.Scene attribute)
module
jupylet.audio
jupylet.loader
mouse_position_event() (jupylet.app.App method)
mouse_press_event() (jupylet.app.App method)
mouse_release_event() (jupylet.app.App method)
move_global() (jupylet.model.Mesh method)
move_local() (jupylet.model.Mesh method)
N
name (jupylet.model.Mesh attribute)
(jupylet.model.Scene attribute)
O
observe() (jupylet.app.App method)
opacity (jupylet.sprite.Sprite attribute)
P
pan (jupylet.audio.sound.Sound attribute)
path (jupylet.audio.sample.Sample attribute)
play() (in module jupylet.audio)
primitives (jupylet.model.Mesh attribute)
R
radius (jupylet.sprite.Sprite attribute)
render() (jupylet.app.App method)
(jupylet.sprite.Sprite method)
right (jupylet.sprite.Sprite attribute)
rotate_global() (jupylet.model.Mesh method)
rotate_local() (jupylet.model.Mesh method)
run() (jupylet.app.App method)
run_me() (jupylet.app.App method)
run_me_every() (jupylet.app.App method)
S
save_state() (jupylet.app.App method)
scale (jupylet.sprite.Sprite attribute)
scale_window_to() (jupylet.app.App method)
Scene (class in jupylet.model)
set_anchor() (jupylet.sprite.Sprite method)
set_bpm() (in module jupylet.audio)
set_midi_sound() (jupylet.app.App method)
set_note_value() (in module jupylet.audio)
set_state() (jupylet.sprite.Sprite method)
shadows (jupylet.model.Scene attribute)
shape (jupylet.audio.sound.Oscillator attribute)
sign (jupylet.audio.sound.Oscillator attribute)
skybox (jupylet.model.Scene attribute)
sleep() (in module jupylet.audio)
sonic_live_loop() (jupylet.app.App method)
sonic_live_loop2() (jupylet.app.App method)
sonic_py() (in module jupylet.audio)
Sprite (class in jupylet.sprite)
stop() (jupylet.app.App method)
T
text (jupylet.label.Label attribute)
top (jupylet.sprite.Sprite attribute)
U
up (jupylet.model.Mesh attribute)
use() (in module jupylet.audio)
W
width (jupylet.app.App attribute)
(jupylet.sprite.Sprite attribute)
wrap_position() (jupylet.sprite.Sprite method)
X
x (jupylet.sprite.Sprite attribute)
Y
y (jupylet.sprite.Sprite attribute)
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