Jupylet
latest
TABLE OF CONTENTS
INTRODUCTION
GETTING STARTED
PROGRAMMING GRAPHICS
PROGRAMMING 3D GRAPHICS
PROGRAMMING SOUND AND MUSIC
PROGRAMMING SYNTHESIZERS
REINFORCEMENT LEARNING
API REFERENCE
APPENDICES
INDEX
Jupylet
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Index
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Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
R
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S
|
T
|
U
|
W
|
X
|
Y
A
amp (jupylet.audio.sound.Sound attribute)
angle (jupylet.sprite.Sprite attribute)
angle_to() (jupylet.sprite.Sprite method)
App (class in jupylet.app)
B
bottom (jupylet.sprite.Sprite attribute)
C
cameras (jupylet.model.Scene attribute)
children (jupylet.model.Mesh attribute)
clip_position() (jupylet.sprite.Sprite method)
close() (jupylet.app.App method)
collisions_with() (jupylet.sprite.Sprite method)
color (jupylet.sprite.Sprite attribute)
D
distance_to() (jupylet.sprite.Sprite method)
draw() (jupylet.model.Scene method)
(jupylet.sprite.Sprite method)
duty (jupylet.audio.sound.Oscillator attribute)
E
event() (jupylet.app.App method)
F
font_path (jupylet.label.Label attribute)
freq (jupylet.audio.sound.Sound attribute)
front (jupylet.model.Mesh attribute)
G
get_logging_widget() (jupylet.app.App method)
get_state() (jupylet.sprite.Sprite method)
H
height (jupylet.app.App attribute)
(jupylet.sprite.Sprite attribute)
hide (jupylet.model.Mesh attribute)
I
image (jupylet.sprite.Sprite attribute)
J
jupylet.audio
module
jupylet.loader
module
K
key_event() (jupylet.app.App method)
L
Label (class in jupylet.label)
left (jupylet.sprite.Sprite attribute)
lights (jupylet.model.Scene attribute)
load_blender_gltf() (in module jupylet.loader)
load_program() (jupylet.app.App method)
load_state() (jupylet.app.App method)
M
materials (jupylet.model.Scene attribute)
Mesh (class in jupylet.model)
meshes (jupylet.model.Scene attribute)
module
jupylet.audio
jupylet.loader
mouse_position_event() (jupylet.app.App method)
mouse_press_event() (jupylet.app.App method)
mouse_release_event() (jupylet.app.App method)
move_global() (jupylet.model.Mesh method)
move_local() (jupylet.model.Mesh method)
N
name (jupylet.model.Mesh attribute)
(jupylet.model.Scene attribute)
O
observe() (jupylet.app.App method)
opacity (jupylet.sprite.Sprite attribute)
P
pan (jupylet.audio.sound.Sound attribute)
path (jupylet.audio.sample.Sample attribute)
play() (in module jupylet.audio)
primitives (jupylet.model.Mesh attribute)
R
radius (jupylet.sprite.Sprite attribute)
render() (jupylet.app.App method)
(jupylet.sprite.Sprite method)
right (jupylet.sprite.Sprite attribute)
rotate_global() (jupylet.model.Mesh method)
rotate_local() (jupylet.model.Mesh method)
run() (jupylet.app.App method)
run_me() (jupylet.app.App method)
run_me_every() (jupylet.app.App method)
S
save_state() (jupylet.app.App method)
scale (jupylet.sprite.Sprite attribute)
scale_window_to() (jupylet.app.App method)
Scene (class in jupylet.model)
set_anchor() (jupylet.sprite.Sprite method)
set_bpm() (in module jupylet.audio)
set_midi_sound() (jupylet.app.App method)
set_note_value() (in module jupylet.audio)
set_state() (jupylet.sprite.Sprite method)
shadows (jupylet.model.Scene attribute)
shape (jupylet.audio.sound.Oscillator attribute)
sign (jupylet.audio.sound.Oscillator attribute)
skybox (jupylet.model.Scene attribute)
sleep() (in module jupylet.audio)
sonic_live_loop() (jupylet.app.App method)
sonic_live_loop2() (jupylet.app.App method)
sonic_py() (in module jupylet.audio)
Sprite (class in jupylet.sprite)
stop() (jupylet.app.App method)
T
text (jupylet.label.Label attribute)
top (jupylet.sprite.Sprite attribute)
U
up (jupylet.model.Mesh attribute)
use() (in module jupylet.audio)
W
width (jupylet.app.App attribute)
(jupylet.sprite.Sprite attribute)
wrap_position() (jupylet.sprite.Sprite method)
X
x (jupylet.sprite.Sprite attribute)
Y
y (jupylet.sprite.Sprite attribute)
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